Dproto 0.4.8
Делаем сервер на 2 протокола +защита от новейших
эксплоитов
Особенности:
CHANGELOG: 0.4.8: - fixed problem
with dropping clients with "Unknown HLTV Type" message - fix in
anti-svc_bad code, it should work fine now
0.4.7: - fixed: old
WON clients (CS patch 21 and lower) unable to join server
0.4.6: -
fixed NET_SendPacket error that appears when server tried to drop
deprecated client
0.4.5: - implemented fix for "Server failed
to transmit file AY&SY" kind of svc_bad's - UTF8 Chat/Nicknames
support completely removed (will add it to another plugin) - Userinfo
filter removed because it does not needed anymore (it was a temporary
fix for svc_bad's) - added separate AuthProvider (dp_r_id_provider
cvar) constant for HLTV (check amxx/dp_test.sma) - fixed
GameNameChanger plugins under Windows. - There are a lot of changes
in dproto.cfg. Old configs won't work with this version.
0.4.3: -
Using on-the-fly offsets searching for patching. - dproto now
supports all existing (and hopefully future) p48 engines for Windows and
Linux (including engine_amd.so/engine_i486.so). - Fixed
vulnerability in SV_ParseVoiceData() used by hlds_vcrash exploit.
Требования:
Нужна новая серверная часть скаченная с
hldsupdatetool Metamod последний или Metamod-p32
Установка: 1.Закидываете
все по папкам 2.В cstrike\addons\metamod\plugins.ini прописываете: Для
windows:
win32
addons\dproto\dproto.dll Для
linux:
linux
addons/dproto/dproto_i386.so
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